![]() It seems a bit light, especially with such a commander that is 4 CMC of 4 different colors. I'd say the same for your ramp package, too. Sometimes after a board wipe, you just need to draw a few cards to get things rolling again. Some simple card draw spells like Night's Whisper, Harmonize, Sign in Blood, and Ambition's Cost are all very reliable card draw spells that don't require a board state or your commander doing it's thing to draw some gas. If you run that up to where everyone at the table is drawing 4 cards per turn, then you are just filling your opponents' hands with answers to your problems. I'd still drop Otherworld Atlas, as it's just a bad card, and you don't want to tie all of your card draw effects to Atraxa's proliferation ability. I'd feel comfortable running 37 lands, but if you only want to cut two to get to 38, you'd probably still feel comfortable about it. I'd swap out some lands for more card draw. You have 40 lands, at it appears you do not have very many card draw spells. Why provide everyone else card draw, especially if you're not playing a group hug deck. ![]() net.Īt first glance, I agree with TheOfficialCreator. Get a high quality printer (like at a library) and find a site that lets you print proxies. I also suggest asking your play group if they would be OK with proxying cards so you can get a feel for the format. Solve the Equation is a good budget option, but Mystical Tutor is an even better tutor. Additionally, some instant/sorcery tutors would be good. I suggest adding some more extra turns spells so the combo can resolve through graveyard hate, countermagic, or just bad luck. Dryad of the Ilysian Grove is a favorite, and so is Chromatic Lantern.Īlso I'm not a fan of Frilled Mystic in this deck, wayyy too color intensive even with fixing effects.įurther, the single Walk the Aeons is the only piece of that combo in your deck. Also, if you need color fixing after diluting your lands, you can try a few effects. I think they're better in your deck than the signets. Talisman of Curiosity, Talisman of Progress, and Talisman of Unity. You can make up for the lack of color fixing with the "talisma" mana rock cycle. I suggest that you swap in some basic lands, and cut ETB tapped lands like Tranquil Cove. This will make your deck extremely slow, even against pre-constructed decks. Far too many of your lands enter the battlefield tapped. If you want to take inspiration from mine here's the deck ![]() ![]() or some inexpensive ones like Counterspell upto you.Īlso might want to throw in a Torment of Hailfire in case the "use other peoples win conditions as your win condition" doesn't work out Next you want protection for sen because 9/10 times she's not going to exist on the board by the time of next turn, you want effects such as Padeem, Consul of Innovation, Lightning Greaves and Swiftfoot Boots, additionally anything that gives indestructible is helpful to protect her somewhat.įrom there fill in some counterspells, whether it be expensive ones like Force of Will, Pact of Negation, etc. So I've built and played this deck, ideally you want to use Chromatic Lantern like effects so when you go to cast other peoples stuff you've got any mana color you need, some of which are Chromatic Orrery, Mycosynth Lattice Celestial Dawn, Smothering Tithe, etc. Your Deck is Mine (unfinished, help appreciated) 1 week ago ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |